


I'm receiving the Deathadder Elite today, which does have the reactive effect built in, so I will test it, and see if it's any different. 1ms LED response apparently isn't something Razer is prioritizing for the driver (the logo section is even slower), since the reactive effect wasn't meant for input latency testing purposes. Still looks like there is around 9ms of driver overhead. I'm assuming the variation is the USB poll (0.1-1ms). I recorded 20 consecutive samples, and with this method, got 9-10ms. However, I managed to remedy this by filming my finger hit the scrollwheel click, which has some obvious feedback. One, because there is no sound, and two, because there is some hinging on the button before the click is actually engaged (it depends on where you begin the count). Obviously, it is very difficult to gauge when the mouse has been clicked, even at high speed. Download lighting profiles shared by the community, find Razer Chroma-integrated games and apps and stay updated with the latest news. Get the most from the Razer Chroma ecosystem at the Chroma Workshop. Since my last post, I retested several times. Take your gaming to a whole new level in Razer Chroma-integrated games and apps for a fully Immersive experience. Ironically, the Deathadder Chroma does not have a built-in Reactive effect, else I wouldn't have had to build a program, which currently has administrative rights and runs with RealTime priority for the lowest latency possible.
